Aces High II by HiTech Creations - client patch v2.01.3/4 -> v2.01.5 Patch 5 Changes ====================== Added 6 degree of freedom support for Track IR. Made flight model changes to the Ki-84. Mainly, a lowering of climb rate at militar
Aces High II by HiTech Creations - client patch v2.01.3 -> v2.01.4 Patch 4 Changes ====================== Fixed a bug that caused a couple of terrains to crash because of the number of objects they had. Changed it so that Aces High and the
Aces High II by HiTech Creations - client patch v2.01.2 -> v2.01.3 Patch 3 Changes ====================== Fixed a bug in the fuel consumption model. Made a change to the T-34's center of gravity and suspension. Ki-84 oil damage on the wi
Patch 2 Changes ====================== Aircraft structural G limits now working at the intended levels. Fixed a bug in the Spit IX and Spit XIV that would cause a crash when loading 250lb bombs. Made an aesthetic design change to the instr
Aces High takes the art and science of vintage WWII air combat and sets it in an online high intensity environment where hundreds of players can battle it out with and against each other. High fidelity air combat is the heart of Aces High, but it doe
Aces High takes the art and science of vintage WWII air combat and sets it in an online high intensity environment where hundreds of players can battle it out with and against each other. High fidelity air combat is the heart of Aces High, but it doe
Aces High II by HiTech Creations - client patch v2.00.10 -> v2.00.11 Patch 11 Changes ====================== Adds support for 3D video cards without hardware T&L. Changes in convergence setting.
Aces High II by HiTech Creations - client patch v2.00.8/9 -> v2.00.10 Patch 10 Changes ====================== Just fixes a bug that was causing new installations not to start up correctly. Patch 9 Changes ====================== Fixed a
Aces High II by HiTech Creations - client patch v2.00.8 -> v2.00.9 Patch 9 Changes ====================== Fixed a bug in the plane collision system. Friendly bases under attack now flash correctly on the map.
Patch 8 Changes ====================== Radar circles now turn red if the radar is destroyed. Planes can now operate WEP without RPM having to be maxed. Fixed a bug that was causing planes not to collide with other planes correctly. Fixed