Independance Mod pour "Age of Empires 3 The WarChiefs" par Tehnloss Ce mod ajoute la civilisation US, des unités uniques pour chaque civilisation Européenne et modifie plein d'autres choses.
BEFORE MODDING THE GAME: Be sure to create a backup copy of your proto and protox files (located in the game's data folder). If you are not running the Warchiefs you will not have a protox file, that's ok. Make a copy of the proto and protox files an
This mod essentially takes what Kastor and Lpmr did with enabling the SPC civs, and expands on it. I created an expanded card pool for all the Blood Ice and Steel SPC civs (Excluding The Circle and Pirates) as well as attempted to balance the two
Install: 1. Backup Protox.xml. You will need it to uninstall 2. Move new Protox.xml to (usually found in C:/ program files or sometimes D:/Apps) Micrsoft Games/Age of Empires III/Data (Overwrite only if you have backed the old on up) 3. Move folde
This modification merges the British Expansion Mod 2.0 and the French Expansion Mod with the Ironclad Expansion Mod for a combined total of 249 new ship names and 18 new fort names. =============================== Installation Directions =======
AOE3MODS Combination 1 This mod pack now combines both standard game mods and the expansion pack mods in one package. Due to size and to make things more manageable, some of the scenarios have been removed and are now available as Scenario Pack
What's new from the original: 1) This version is updated for AoE3 patch 1.10 and TWC patch 1.02 and so far is the most expansive to date! 2) All Aztec HC buildings and HC units. 3) Layouts and props for Aztec, Iroquois, Sioux and Revolution Home
This will work with Warchiefs or vanilla age 3. Extract the uiarmybanners files into c:program filesmicrosoft gamesage of empire IIIdata What it does is eliminate the view of control group banners. You can still use your hotkeys for them and th