Stronghold X1 - More Resources than original Stronghold X2 - Total War I Settings By: M0nTy_PyTh0n By: MaD_MuNkY The files need to be placed in the AOM/RM2 folder. For more information on Age of Mythology, visit
Isle in the middle but gold is saved by monster troll and other are on the isle. Place the files in the AOM/rm folder. For more information on Age of Mythology, visit http://ageo
Every Player is behind a river with a bridge to the other player. Many elk, gold and wood per player. In the middle are more settlements For more information on Age of Mythology, visit
This map is a randomly generated maze made up out of trees. The more players on the map, the more complex the maze is. Also, there are a lot of resources (especially wood) which should keep anyone from running out. The terrain consists of 10 differen
Started this map shortly after I made The Void. I was planning on working on it more, but never got the time. I don't think I will get the time to finish it, and with AoE3 due out soon, I figured I might as well upload it so people can enjoy the chan
Greek river land. Teams are separated by a river with a center island. The center island has additional gold and settlements. The river is protected by a few pirate ships, so it prevents fishing and building docks in early age. However, the land reso
Winter map of Siberia. The mountains are pathable in any way. This map is similar to the "Rocky Mountains" map with the following changes: - Snowy and hilly landscape - More building space - 7 farms near each starting settlement - Weather effects
Thank you for downloading "aurum athina" --------------------------------------------------------------------- Aurum athina has a lot of gold and hostile egyptian soldiers. There are no other recources. Start with market and fort. Allies
Thank you for downloading "Xtreme desert athina" --------------------------------------------------------------------- Xtreme desert athina has few trees and no other recources. Players start with a far market and hostile greek soldiers are scatter