for 2vs2 deathmatch. The main feature is the cave containing myth units and a capturable plenty vault with a special suprise for the player who captures it. Each player starts with one roc to get around more easily and cannot build another.
this is his first map and it is still in fairly early stages, it is made up of four large areas for each player to start in and a cave connecting the areas. it is a scenario map but it was designed
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