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Asgard vs. Olympus (Reviewed)

Добавил: The DSystem
2004-01-02 00:01:00
11 просмотров
shows. This scenario, unlike others, includes objectives, and I really like that element of it, because lots of times people leave out objectives, and I forget what I was supposed to do since almost all maps don't make it obvious for you. The eye candy in this scenario is pretty good. Not that great, but, again, you can see the time and effort put into this section, like the great spiraling hill topped with a shrine. I also liked the time he spent on the forest section, which I think you might need Reyk's new terrain pack to see parts of it... I like how most of your units are heroes that he named and edited their stats. This makes it fun, as I even spent a few minutes looking at the edited stats and names of the heroes made into gods with the Titans Editor Trigger: Modify Protounit. The battling in this map is its downfall. There is little battling, and when you DO fight, it is at the very end and it doesn't last long enough to appreciate it. That's why this map is so-so. Overall, I recommend it [b]only[/b] if you are itching for more custom scenarios to play. But if you're not, then this one isn't for you. Good map, but kind of low on action, and for most of us, we're not all about strategy: we like action and battling. That's the reason some of us bought the game. Low on action, high on the rest of it. Good map, but there's work to be done on it.
::::::::::Reviewed by CoolSk8r32:::::::::: Well, this map isn't extremely good, but I can definitely tell that Mike Martin put a lot of time and effort into making this scenario. It really
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