About the level: main reason for building this level is to help our members train, thats y it is called training (u dont say). Each of the species starts in their own room (either set the game as
The level: overrun mode: the human weapons are up top where the "defender" spawn points are, so i would reccomend that u do not put the humans as the attackers (with class weapons off) or they wont
Features: 1. urm well, there are many explosive barrels, dnt stand to close when u blow them :P 2. there are 2 decent elavators in this map, the map has 3 levels, a hive, outside, and well a vent
12-28-04 Map Name: DM_InSpaceNoOneCanHearYouScream Created by: Chris Hoge ~AKA~ TutonicMonkey Contact: TutonicMonkey@yahoo.com Build time: 3 weeks Process time: -slider @ 200- 4 min fast approx
Features: 1. working emergency light system, destroy the genorator wire, and the power will go out, and emergency red lights will turn on 2. there are 2 genorators 1 for top floor one for
The Following Are Installation Instructions For The Warehouse.rez File: Create a folder named Custom in your Aliens vs. Predator 2 Folder. Directory is Usually C:\\Program Files\\Fox\\Aliens
This is my first released map. That says it all. lol This is a tower that i had originally made for survivor game type, but it works well for T/DM too. Not a pred friendly map, but great for human
DESCRIPTION: Arena style combat map inspired by "Stronghold" and "Allesorfate" with many cool environmental (stormy weather), special effects, and theme music. This map has many great hiding