This is the first mod for any game I've ever made. Obviously, it is not the best mod but I'm trying I was trying to go for a more realism simulation by studying the battle scenes in all the movies. Relating that to if it was real life combat. To
This mod has 3 files: 1: no_motion_tracker.rez : removes the motion tracker from the humans 2: no_human_targeting.rez : removes the auto-targeting from the human weapons 3: no_human_targeting__no_decloak.rez : removes the auto-targeting from the
This is an update to earlier MicroMods, which further balances gameplay by altering weapon loadouts, power, rate of fire, and a few character attribute changes. Installation instruction and a full list of EVERYTHING the mod changes are included i
Installation instruction and a full list of EVERYTHING the mod changes are included in the zip file. Every weapon in the game has been altered to achieve a level of balance which simply is not present in regular old AvP2. Thanks for the input fro
Sound Pack Changes: A) Menus 1. New menus with 007 background. (Guns, bullets, gun barrel, 007) 2. New "You were killed" menus. 3. New menu fonts, which are orange/brownish. 4. New menuloop for the opening menu. It's slightly different from th