A dynamic, whole map SP mission with long playtime, heavy ambient life and custom gameplay functions: minefield-/guardpost-creating system, RPG-style conversation and team-mate managing system, currency to buy units / vehicles / support.
A dynamic whole map SP mission with long playtime, heavy ambient life, custom gameplay functions: minefield-/guardpost-creating system, RPG-style conversation and team-mate managing system, currency to buy units / vehicles / support.