Simple .ODF mod that makes your quantum torpedoes fire in a spread. Now you can re-live that epic moment in ST:FC when Data fired a cluster of torpedoes at the Phoenix, only to have all of them miss.
This weapon set arms the Donut offered as a mod a while back by FahreS. It's been a while since we've seen anything new for the Donuts around here, and I'm rather impressed that this one's so well
Now this is a neat concept. It's a collection of new torpedoes built by Terra_Inc for you to use, each for different and for diverse purposes. Examples include the Interception Torpedo, the
This mod takes the Cardassian drones weapon and modifies them to suit the look of the Ancients' weapon from Stargate. Not a bad first mod from Grodie. Worth a look. :cool:
This is a super cannon basically. It uses a powerful energy beam to artificially create a brief Super Nova like effect that consumes all enemy shiops and stations within its range of effect.
[b]NOTE: THIS MOD REQUIRES THE FLEETOPS PATCH 1.2.5!![/b] Thought it was time the Fusion cube was able to separate back into the 8 cubes it started out as. This is a simple mod really. Just
[b]NOTE: THIS MOD REQUIRES THE FLEETOPS PATCH 1.2.5!![/b] Improved upon previous versions of this weapon, using the patch project 1.2.5 \"replaceweapon\" feature. Hope no one is offended, but I
Here we have the latest in the line of weapons mods from [b]adm_tyler[/b]. Just like the previous weapon mods this one introduces a level-based categorization of the weapons, with each level of
Well here we have another hull-busting, fireworks-display-inducing weapon from [b]Andyx100[/b]. This Phaser is aimed at taking down massive Borg vessels in no fewer than 2 to 3 shots.....Perfect for
Here we have [b]JetFreak[/b]\'s third version of his TMP Phasers. These Phasers aren\'t your standard Federation Phasers. These Phasers are different as they have a \"gap\" in the Phased Reticule