This mod makes the Ithilien Rangers and Faramir have; a much better line of site, a better range, much more health and much more powerful. It makes the MOTHW archery range upgrade to level 2 for 50
I made a Mod with defenses that isn’t abusable but still isn’t worthless. It also encourages players to use siege, i am proposing these as changes to the real game. Changelog: Wall segments cost
This mod signifagantly improves the AIs stratagey. I personaly like to play as dwarves against the goblins. In the downloadable version, After 1/2 hour, i still was 2/3 arcoss the map. Rushers will
This mod will allow you to play as either Men or goblins. In the barracks for Men you will find every builder for all sides. Many of the units and buildings are invisible ,but all of their icons
These changes let you play as Men Of The West instead of the Dwarves. Only the model for Boromir is included in the demo so I put the Dwarven heroes with MOTW instead.
2v2 map with a road through mountains the only land-route between the sides. There is a sea-route also but AI doesn\'t tend to use this at all unfortunately. Other than that the map works quite
This is just a regular skirmish map. I put all my effort into the textures, though I’m not very good. The map is designed to be very compact in the top half, as every battleground would be. To
Hi this is my first bfme2 map and it is weathertop. Each player starts at separate end of the map with the only way of getting to the enemy is by passing through weathertop (which is infested with