I\"m sure in about a week, I\'ll get quite a few suggestions etc, and we\'ll redo vehicles or whatever from there. But since I posted like 3 threads asking for opinions and got 1 from planetbattlefield, I really don\'t want to hear Why isnt this vehicle there, etc You had ur chance for this release you\'ll just have to wait till I update again.. No DC Change Code...vehicle damage/weapon strength = original dc.3n if you want that modded you should be giving suggestions to the DC team. Major Changes: Obviously added .3n Soldier classes Anzio: Iraq: added SCUD/Hind/Su-25/ and UH60 Coalition: added av8b/ah64/UH60 Baytown: Iraq: added SCUD/Hind/Su-25/MobileAA Coalition: added av8b/ah64/MLRS/MobileAA Husky: Iraq: added SCUD/Hind/Su-25/Mobile AA Coalition: added Blackhawk UH-60 and noncappable spawnpoint thats is not worth anything regarding tickets. (i.e. if axis has all points and beach not taken = loss of tickets) but destroying the destroyer off the bat will not end the game as before. Monte Cassino Iraq: Added Scud Coalition: Added UH60 Salerno Iraq: Added 2 Hinds, 1 SCUD Coalition: Added UH60, AH64,replaced a fighter with av8b added Mobile AA to middle hill Monte Croce: Iraq: Added 1 Hinds, 1 SCUD Coalition: Added UH60, AH64 and MLRS Installation: If you have a previous version DC_RTR go ahead delete it, uninstall, leave it there, whatever... DC .3n and Road to Rome updated to v1.31 is required (or Heavily suggested) [/quote]
[quote]Vehicles put in are of my choosing, so yeah go ahead flame me for putting a uh60 on the iraq side in anzio...but shit I wanted to give the iraq some air transport. Its all easily changed and
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