should be replaced with the actual name of your map. The runs objects.con in the objects directory of the map. An init.con file is not included in this archive to prevent accidental
should be replaced with the actual name of your map. The runs objects.con in the objects directory of the map. An init.con file is not included in this archive to prevent accidental
should be replaced with the actual name of your map. The runs objects.con in the objects directory of the map. An init.con file is not included in this archive to prevent accidental
should be replaced with the actual name of your map. The runs objects.con in the objects directory of the map. An init.con file is not included in this archive to prevent accidental
should be replaced with the actual name of your map. The runs objects.con in the objects directory of the map. An init.con file is not included in this archive to prevent accidental
should be replaced with the actual name of your map. The runs objects.con in the objects directory of the map. An init.con file is not included in this archive to prevent accidental
Hanging Bridge ============== This is a simple Hanging Bridge. It can be used several times to create long bridge. Have fun, Smig smig@smig.name www.smig.name
Trenches ======== This is a set of concreate trenches. The set include 45Deg. turn, 90Deg. turn, Long trench, T cross, Right and Left ends, End with metal stairs, and a short roof with two
Metal White-Red Gates ===================== This is a set of 2 Metal White-Red gates One is open, the other closed. You can also use the simple parts (Base + Gate) to form other