bloody to me. I got a light blood one which is barely noticable, and a heavier one that is more noticable, and with the blood patch too there is HELLA blood WOOT![/quote] Lee and I both tried taking some descriptive screenshots, yet somehow Battlefield's screen capturing managed to jerk us around every time. :lol: The picture on the left is from Lee, showing a bit of blood around the arm area. On the right is one I took using the objects_007.rfa from [file=http://www.bf1942files.com/file.info?ID=6487]MDK's Blood Patch[/file] and Major Lee's light blood file. I know, hard to see anything in those, but here's the basic difference between Lee and MDK's files (I haven't seen Mange's yet which can be found in the Merciless Historic Addon v3). Major's Blood effect is much more concentrated and has more of a splatter look to it when you see it, it's also darker which looks quite nice in-game. MDK's version has a nice "cloud" dispersal effect and lighter blood. My preference is to combine the cloud dispersal with Lee's blood coloring (that means use MDK's objects_007.rfa and Major Lee's e_blood_4pcs.tga). Phew, now that we're past that let me get on to talking about the contents of this zip. Lee's included the light and heavy versions of his blood file as easy to install rfa's AND, for those of us with texture folders, included light and heavy versions in the standard tga format. So there's no need for extra extracting, all the files you'll require are included right there in the zip. All that's left now is for you to download it and decide which one you like more, light or heavy? :thumbsup:
Our very own Major Lee has gone and made his own blood file for Battlefield 1942.[quote]I would just use the blood patch, but its blood looks WAY too orange for me, so i made these two which are more
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