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HL-HEV
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US Marine Camo

Добавил: The DSystem
2003-05-10 00:05:00
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Factor | | email: orbisfactor@hotmail.com | | web: http://ephargy.bazahr.com/orbisfactor/bf1942.html | +--------------------------------------------------------+ This is my US Marine Camo skin, while not a historically accurate skin in anyway, I have found it to be quite a good skin to use on the Pacific Theatre maps. ----------------------------------------------------------------------- =|Installation|= If you have Merciless Creations TextureSets installed, all you have to do is copy the .dds files to the following map folders; Guadalcanal Iwo Jima Miday Wake If you dont have Merciless Creations TextureSets installed, you will have to use the following method (replaces the skin for the US on all maps with the US on them); To use these files in the Retail version, you\'ll need Moseley\'s RFA Extractor to unpack the Refractor Flat Archive (textures.rfa). If you haven\'t already, download it at http://www.bf1942files.com Note: RFA Extractor requires Microsoft\'s .net Framework update to run. Download it at: http://download.microsoft.com/download/.netframesdk/Redist/1.0/W98NT42KMeXP/EN-US/dotnetredist.exe Note: After installing the .net Framework (SDK) you may need to download the msvcr70.ddl and mscoree.dll files. Get \'em at: www.dll-files.com , unzip and copy to your Windows/system folder. ========================= EXTRACT THE RFA ARCHIVE ========================= Use RFA Extractor to uppack your \"Archives/texture.rfa\" file to the main game directory \"C:\\Program Files\\EA GAMES\\Battlefield 1942\" RFA Explorer will automatically create the \"texture\" folder when you unpack. Remove/Rename the original texture.rfa archive to a safe place outside the Battlefield 1942 directory. You should now have the following directory structure: AdminTool Archives cache eReg Logs Movies MultiplayerServers Music save Settings texture
[quote]************************************** ***** US Marine Camo ***** ************************************** +--------------------------------------------------------+ | by: Orbis
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