In this zip file are all the files you need to make a Road to Rome map in Battlecraft '42. But, you can't use the buildings, textures, trees or props because those files locked. However, you can place the spawn objects. And the teams and their wapenk
Battlefield Mac Mod Tools Project This software is similar in design and function to winRFA, except for Mac computers only. For more information on Battlefield 1942, visit http:/
Battlefield 1942 Heightmap Editor Beta 6.0 January 31, 2003 ================================================================== Thanks for downloading the Battlefield 1942 Heightmap Editor! Lots of time has been put into creating this editor to h
========================= BC42 Kit Support by La-5FAN/RussianComrade ========================= /|-------| WHAT IS IT? |-------|/ Pretty simple. It lets you create object spawns that spawn soldier kits by putting in a new bf1942.lst fil
dcfinal-bcfiles *************************** How to use these list files *************************** As DC Final has so many objects now (if you include all the BF buildings and vegetation) you can not have everything all in one lst file sinc
This is the absolute BEST tutorial available for map editors who want to make maps for BF1942, DC & DCX. Step by step COMPLETE instructions for making a map from start to finish! Including instructions for thumbnail.dds , serverinfo.dds and recompili
Battlefield 1942 by Digital Illusions - Battlecraft 1942 map editor v2.1 Version 2.1 of Battlecraft 1942 now supports the following * Added Invasion of the Philippines support * Added Liberation of Caen support * Improved in-game map water ge
Electronic Arts has released an updated Battlecraft 1942 version of the Battlefield 1942 map editor, . This new v2.0 version updated with new applications like the PreFab Manager and Surface Map Painter, enhancements to the existing tools, bug fixes, etc.