map! Version 1.1 ------------------------------------------------- -Fixed bug with default texture set -Added support for BFV terrain lightmap generation -Added support for BFV terrain lightmap merging -Added support for BFV object lightmap generation -Added new BFV patch 1.1 vehicle support -Added support for new BFV 1.1 .SM file format. -Fixed crash bug when OLM does not complete task. -Added an include command to the .lst to include other .lst files. -Added back in support for large maps in BCV. -Add definition in .cfg to specify executable name. -Changed RFA compression algorythm. File size should be about 1/2 the size. *IMPORTANT UPDATE* There was a missing line in the .cfg file that will make the new heli object detail meshes not show up in BCV. This can be corrected by opening up your \"BfVietnam.cfg\" (located in your BCV 1.1 install directory) and placing the following line in there: OpenMODArchive=Mods\\BfVietnam\\Archives\\texture_001.rfa Also, to fix the problem with the new stationary M60 not showing up, edit the \"bcv.lst\" (located in your BCV 1.1 install directory) and locate the [STATIONARY_WEAPONS] category and change the \"Stationary_M60\" line to the following: Stationary_M60=StandardMesh(w_mountedM60_m1)
This allows you to create your own BattleField Vietnam Maps. It is really easy to use, and its an Official EA product!! It comes with a decent tutorial to help you create an awesome
- File Name:
- bcv1.1full07292004.exe
- File Size:
- 123.58 MB
- Download Last 2 Week:
- 10
- Downloads All Time:
- 7,378