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BioShock Demo

Добавил: The DSystem
12 просмотров
After your plane crashes into icy uncharted waters, you discover a rusted bathysphere and descend into Rapture, a city hidden beneath the sea. Constructed as an idealistic society for a hand picked group of scientists, artists and industrialists, the
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BioShock Launch Trailer (WM)

Добавил: The DSystem
15 просмотров
The launch trailer for BioShock, a hybrid first-person shooter combining elements of sci-fi and role-playing genres.
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BioShock Launch Trailer (QT)

Добавил: The DSystem
9 просмотров
The launch trailer for BioShock, a hybrid first-person shooter combining elements of sci-fi and role-playing genres.
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Podcast Episode 10 - BioShock on the PC

Добавил: The DSystem
12 просмотров
Today I talk to the masterminds in Australia who have been working day and night to make BioShock the best shooter ever released for the PC. We discuss system requirements, graphics cards, and they talk about how they reworked the game from the botto
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Podcast Episode 9 - The Story of Andrew Ryan

Добавил: The DSystem
13 просмотров
Ken Levine joins me today to talk about Andrew Ryan, the founder of Rapture and the mastermind who made the city under the sea. Ken gives insight into the creative process behind dreaming up such a character, and also fills in a little backstory behi
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Podcast Episode 8 - The Physics Behind BioShock

Добавил: The DSystem
13 просмотров
Josh Downer and Ian Bond talk about the physics that make BioShock run. They detail some of the most daunting tasks of the game and give an inside look at what makes the creatures in Rapture look so alive.
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Podcast Episode 7 - Inside the Animations

Добавил: The DSystem
11 просмотров
Today I talk with Shawn Robertson, Lead Animator, and Grant Chang, Animator, about the animations of BioShock, and how they were created and perfected.
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Podcast Episode 6 - The Little Sisters of Rapture

Добавил: The DSystem
15 просмотров
I sat down with Ken Levine, Creative Director at Irrational Games, and asked him the tough questions many in the media, and on the forums, have been posing about the Little Sisters in BioShock. In this podcast, Ken and I talk about what the Little Si
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Podcast Episode 5 - The Evolution of BioShock

Добавил: The DSystem
12 просмотров
Ken is back with Eric and me to talk about the evoltuion of BioShock over the years, from when it was but a gleam in his eye. He talks about the different iterations of the game, and the hurdles he encountered while developing the game.
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Podcast Episode 4 - The Developers

Добавил: The DSystem
10 просмотров
Today we are joined by Dean Tate, Designer, and Chris Kline, Lead Programmer, to talk about their experiences working at Irrational and on BioShock, as well as how they got into the gaming industry, and where some of their inspiration comes from.
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Всего материалов:  42