Here is an interesting and 'unsual' mod. The 'Hidden Core'! This mod basicly makes the asteroid in game explode with an 'high' yield exsplosion. If you ship is in close proximity in mid battle? It
This is a cool new update to the beta SFC_Marine_Capture mod. In this mod, everything is more complex and involved. You are alloted a maximum of Marines for the player ship depending on it's size.
This inventive and cool new script command will bring you closer to the SFC: Starfleet Command game. Located in the Helm's tactical display, You can set a direct 'collision' heading to ram the
Check out this cool new script command- The Emergency Turn Command. This is very reminesant of the Old SFC: Starfleet Command game. When you execute this command, your ship will make an 'Quick'
Here is the USS Enterprise B created by starforce productions, it is highly detailed and can take on several TMP ships, using its numerous phaser banks as well as its torpedo bays . This ship can
you will notice USS Coto / Poseidon Class by yopyop; it is a complete redo of his other, that he previously released. Tip from the author: Tactics: The shields are pretty weak on this ship, try to
This is a wicked mod. The Star Destroyer is a great ship. We've been told theres a Super Star Destroyer in the works. Cant wait! This ship has to be in your collection
Here is an intresting new script command that will bring the SFC: Starfleet Command series to Bridge Commander. This mod will give you the ability to 'capture' a enemy vessel. The trick is to disable