test things out. So the sounds can also fit for other games...too. I'm basically trying to see how good these work in quality-wise in fitting for the game. Because I'm making sound modifications for other games that require good quality, and I need a testing method before I do that.
Realism gunfire. With real gun sounds. I tried different things, editing... To make sounds fit for game, quality-wise. And this may be it. I'm not exactly trying to Super-Publish this, but just to
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