This is Tigertown from CoD1, converted for CoD4, scale isnt perfect, but its close. We've all seen the Tigertown map from CoD1, it was very good at least that's what I thought, with good
My latest CoD4 map. This is probably the best map I've made yet. It's compatible with every gametype (including Old School). The textures of the map are fantastic with brilliant areas t have a
Well this map took me months to finish. As its the second map I've ever made It was time very consuming learning all the new techniques on the tool. The two new things I’ve added in this map that’s
- The Map consists of 12 Accessible Houses and 6 non-Accessible houses. - There is an Underground Sewer System that links up 6 houses and the Cemetery so players are able to move discretely to
===== MAP OVERVIEW: This map consists of a very large farm house, large Barn, two silos, one Windmill, tunnel system and forests. The farm house has two floors, and two attic spaces, one
markFreak brings us his first map, and it's for CoD4! [quote]this is my third map all in all, the other two I've made were for "Soldier of Fortune 2" and "F.E.A.R.". The setting of this map is
Supported game: Call of Duty 4: Modern Warfare Map name: mp_ancient_ultimate Game types: dm war sab dom sd ctf koth Players: 2 - 10 Release date: August 7, 2009
markFreak brings us his latest map for CoD4, MP Ancient (Final). It supports ALL of the stock gametypes for CoD4, so if you aren't feeling DM or War, then you can just head on over to SAB, DOM, SD,
------------------ IMPORTANT!! ------------------ Included with this map is a Global IWD, which houses all weapon files used in our Base Assault maps. (Cloud Citi, Citi Assault, Citi Beachhead,