2010): ----------------------------------------- - Changes to code resulting in a huge performance boost with a larger amount of bots. - Re-waypointed most of the maps for better performance. - Added Climbing Waypoints to stock maps / Added Climbing Waypoint type. - Bots now wait for the match to start before moving and they stop when the match ends. - Bots now use Grenades, Bazooka, Molotov, Flamethrower, etc. - Bots now use knife attack when in close range (experimental). - Bots now play Capture the Flag. (Is a bit buggy.) - Bot shooting/targeting replaced with CoD4 functions. - Fixed TWAR bugging out on some maps. - Fixed error when launching the 'Sub Pens' map. - Added Killpoints. - Added Auto-Waypointing. - Added DVAR: svr_pezbots_XPCheat. When set to 1 you will be level 65 and have all weapons unlocked. (default is 0) - Added DVAR: svr_pezbots_weapons. Changes bot weapon loadout from random to nationality based. (normal or authentic - defaults to normal) - Added DVAR: svr_pezbots_grenadepickup. When set to 1 bots will drop grenades or bazooka's for the player to pick up and restock their ammunition. (defaults to 0) - Added DVAR: svr_pezbots_roundCount. Restarts the server after X amount of maps. Workaround for "running out of bots" / Map Rotation should now work. (defaults to 2)
PeZBOT 004p for Call of Duty: World at War - offline multiplayer bots for those who like to play offline. ----------------------------------------- Version 004p (13 May
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