Added the ability to disable the killcam by adding a setting to the server config. Just add set hamNoKillCam 1 and no more kill cam. Still have to work the problem with spectating opposite team after
Yep, does what it says ... disables minefields on all maps. Great to research all areas of a map or to expand gameplay a bit. To enable, copy file to server's main folder and restart. Then set
1. Disable killcam using a cvar. 'sv_showkillcam = 0', 0 disables the killcam, any other value enables it. 2. Disable client hud elements: 2. a. Disable client crosshairs using cvars.
the pk3 includes the 4 nations nades modded to produce coloured smoke, (they still do normal damage). theres a also the 4 coloured smoke particle systems in the \'fx/smoke\' folder.
Currently it\'s more of a CTB (Capture the Booze) coz there isn\'t a flag model, but there were bottles of beer . It only works on mp_brecourt currently.
Info about this mod: This new version of SoonUDieMOD is modular – there are three files, one for AI, one for realism (noHUD, changes to damage, player), and one for quitting (which removes
It includes: Gameplay changes: - Nastier AI, with grenades! - A "true" no HUD mod: no information, no player names, not even the TNT clock! - A nastier damage system. Chest and above =