Overview: The attackers must take explosive packs from their spawn point to marked objectives. The explosives must be planted and defended until they explode, destroying the objective. Similar to Search and Destroy. Feature list (new features in bold): [b]Animated icon for bomb pickup (make sure they know they got the bomb).[/b] [b]Bomb carrier marked in scoreboard.[/b] [b]Optional automatic team balance.[/b] [b]Optional bonus points for defending the bombs and bomb carriers [/b] [b]Optional RESPAWN modes... in waves, or delayed individually. [/b] [b]Utilizes Ravir's Little Admin Tools to allow the server to force one or all players to switch sides. [/b] No client download necessary. Supports all retail maps that support Search and Destroy. Attackers have 3 explosive packs near their spawn, which must be picked up and carried. Explosive packs are marked with a star on attacker's radar. When a bomb carrier is killed, the bomb is dropped, another attacker must pick it up. Defenders can disable bombs that are dropped on the ground, removing them from play. Round will not end while a bomb is ticking on an objective. Attackers can be required to destroy either 1 or both objectives, default is both. Defenders can win by defusing enough bombs that the attackers cannot finish the required objectives. Planting the bomb scores 1 bonus point for the planter. If it explodes, the player gets 2 more points. Defusing a bomb scores 3 bonus points for the defusing player. Bonus points are optional via server console variables. Text notifications naming the players and location for plants and defusals. Uses Clan iO's "g_iokillcam" and "g_ioteamspec" variables to allow optional killcam and team-only spectators.
Ravir has released a gameplay conversion mod for Call of Duty, which addresses many of the known issues with the "Search and Destroy" mode, as well as adding some new gameplay features.
- File Name:
- demolition093.zip
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