horizontally like nearly every other firearm. See the videos located at http://worms3d.net/ezekiel/coolstuff/ppsh_vids.zip to see what I mean. * MG42 fire sound. In the original CoD, if you detached from an MG42 right after firing it, the cooldown sound wouldn't play, and you'd experience an awkward silence. With the sacrifice of the old sound (that is, sacrifice if you don't enjoy the modified new one), this bug is fixed. * MP44 reload animation. When your mag was empty, the reload animation played was the incorrect one. * FG42 reload animation. Same as MP44; when the mag was empty, the wrong reload animation was played. * BAR reload animation. When the mag was not empty, the reload sound was out of sync with the animation.[/quote] A great little file that is a worthy download. Leave some feedback on how you find it :rock:
Here we have bugfixes for the following: [quote] * PPSH shell eject. Ok, not really a bug or glitch, but it was totally unrealistic! In real life, the PPSH ejects shells directly upward; not out
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