Child of Light is created by a small team of seasoned developers based in Ubisoft Montreal. Child of Light has been developed on Ubisoft’s UbiArt Framework, a powerful engine that lets programmers and artists bring their art to life by allowing original concept art to be inserted unedited into the game world. In Child of Light, the effect is that playing becomes akin to stepping into an interactive painting.
To all those wandering lost in the dark, may you be visited by a spark. Reveal hidden passages, protect one another. Join forces to uncover Lemuria’s secrets, for the darkness is full of dangers.
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