18 Civilizations - all 18 with no techs at all. Warning you must do F6 and exit to get it to query for tech research. warning workers can\'t do squat until you get at least one tech.
You can play 8 civilizations, which are same as basic Earth scenario\'s. (Egyptian, Persian, Roman, Greek, German, Chinese, Japanese, and Mongol) Everything is based on history except some of
Babylonian rule in Mesopotamia was ended by the Persian in 539BC. Besides Babylonian, The Persian Empire annexed Medes, Lydians, Egyptians and the nomadic tribes in the central Asia. Darius, the
An interesting mod which creates random names for your units! [quote]This mod will give any unit created in the game a unique name. The current version of this mod can generate over 16,000,000
Hey, soldiers! A new version has come, of the Robo Composite Mod. The mod itself is not a mod, but a collection of the - [url=http://forums.civfanatics.com/showthread.php?t=140601]Lost Units
Hiya! Another grat mod has rolled in, and Darth Vader, Luke, Anakin (Darth), Obi-Wan and the others are now a part of CIV4. In this mod, you can play as all the great SW civs, and of course,
Hiya! Another great mod is coming in, this time the turn has come to the magic wizard-boy Harry Potter! This mod is a total conversion, and when I say total, I mean total. It adds new civs,
[quote]Civilization: Turks Noun: Turks Adjective: Turkish Colors: Red Starts with: Hunting and Mining UU: Janissary (Rifleman, 1+ power) Title and leader 1: Sultan Selim I Leader 1 bonuses:
Hiya! Our loved Atlas MAp Generator has come out in a new version, and, believe me, it still rules! This utility can be great if you don\'t like the built-in map editor, and it also works quite
[quote]This mod is called 1903 The Age of Flight Ver1. I built the mod on Ryan\'s 18 civ world map. This mod isnt finished but since I haven\'t seen any mods with lots of cities on a world map scale