Version 1.3 changes: * new resource \"salt\". +1 health, +1/5 gold, rare * new unit: Inquisitor, removes one religion of one of your cities, (needs tech_divine_right, can be built
It was requested that the civ scores table in the bottom right of screen also show their attitude towards you without having to mouse-over all of them from time to time. So here you go...
This mod replaces the original leader-specific diplomacy text with text based around things these leaders’ real-life counterparts actually said –- some famous quotes, and some not so famous. All
This mod adds the following to the Wonder section of the Info screen (F9): - show \'turns until completion\' on wonders under construction(original function) - only show wonders under construction
This is a general mod that address many minor issues with in the game. Main changes: 1) Revised combat values has destroyed \'spearman beats tank\' paradox. 2) High withdrawal propability means
This mod changes the way the UN runs, in that it adds options to have any civic as a global civic. This also means that if you vote two civics as global civics, they each become options. You can have
This Mod introduces significant changes to Civ 4\'s combat balance. Those changes intend to dramatically increase the gap between advanced and obsolete units, increase the power of nuclear weapons,
v0.5 Changes: - LANG: French language civs and cities implemented - TEXT: Some leadernames have been changed to the correct ancient names - ART: Some more flag decal changes - ART: Increased the