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Rhye\'s and Fall of Civilization

Добавил: The DSystem
2007-02-15 23:02:00
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many changes made to the core game, and each integrates with the static map in order to make a better overall experience. This mod is tied in deeply with the map it\'s played on, and cannot be played without this unique world map. In brief, it features (so far): - A 124x68 world map with enlarged Europe for better gameplay - Dynamic rise and fall of civilizations - Stability management: unstable empires will risk secessions and civil wars - Players can control more than one civilization in a single game - Dynamic spread of resources - Reprogrammed AI that adapts its behaviour to the Earth map and founds cities in their historical place, with their historical name - Python events that reproduce historical barbarian attacks - Plague that will offer a hard challenge spreading throughout the world - Unique powers and victory conditions for each civilization - World Congresses where cities are traded - New flags and new terrain graphics, including a new terrain: marshes - Rule changes that will give this mod the feel of the original Rhye’s of Civilization
Rhye\'s and Fall of Civilization, previously the \"Rhye\'s Catapult project\", is the sequel of Rhye\'s of Civilization. It can be considered a hybrid between mod and scenario. There have been
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