Eventually i got tied of panes and just for a change i decided to try to make a helicopter. I choose to model a russian large combar helicopter - Mi 24, that in fact looks a lot like apache( well, i don't know which one was created first, so it can b
changes: - fixed Russian starting position - fixed a problem where some Civs didn't start off with any techs - added rivers to Australia (oops!) - adjusted strength of some barbarian cities - added a few more mountains - added more water resour
Hopefully this will be the last version. Anyways, I have removed the chance for tiny islands as I really dislike them, as I'm sure others do as well. I also removed the max sea level size I had in previous versions. It's more interesting if you happe
Ok something to keep you playing for long ! PERFORMANCE INFO : My Pentium 1.8 + 768Mo takes around 4 minutes to load the game and around 2 minutes for each turn. OVERALL DESCRIPTION : The map has been created by Kurt Roges "Earth Map -
Version 3.1 - Information: This mod include Catalonia (Catalunya in catalan) in Civilization 4 For more information: http://forums.civfanatics.com/showthread.php?t=159754 Instructions for install: Unzip in .../Civilization IV/Mods folder F
There are seven playable factions (taken from S:TW), and lots of barbarian cities to add to your clan. You start off around the beginning of the medieval period, so it will take you a bit of research to reach feudalism, civil service and machinery in
SG1 Civilization by Dual 3/01/06 Version 2.0 --CHANGES FROM VERSION 1.0 (1/03/06)-- -Added leaderheads for Sam, Daniel, and Teal'c. -Added an UU for the civ, the SG Team (which replaces SAM Infantry). -Improved the flag. --What It Does--
There are all 18 playable civs included on the map, with locations that roughly correspond to their FR equivalent cultures. Some of them fit quite well (Egypt to Mullhorand, Spain to Amn) but others are a bit more unwieldy. Specifically, since Kara-T