This is a simple six player "Gold Rush" style map. There are 2 main islands with 3 players starting on each, the teams are not set however and it is up to the player to decide how he/she handles the other civilizations diplomatically. Each civilizati
version 1.0 there is 1 known error that i have to iron out and thats the fact that only 7 civilizations are availble for selection and only 2 of them are from the area in question: Egypt and Greece i will work this out eventually. I Promise. vers
This is a slightly smaller earth map, based off rhye's 18 civ earth map. There are a few less rivers, and resource placement is done like on rhye's map. Civ placement is somewhat exact (england starts in england, etc).
52x32 map. There are 10 civs starting more or less at their historical locations: Romans Indians Mongols Russians Arabs Egyptians Malinese Americans Aztecs Incas
STANDARD size map. 72 x 55. Designed for 4 civs only. France, Spain and England will begin with 3 historic cities but will have to settle more and compete. America begins with a big army.
Version II -Civs have now english names instead of german ones. Please inform me in case of misspelling. -Southern Tip of South America ( Argentina an Chile ) is now manly tundra, but patagonia between Fireland and Pampa is still desert ( As in rea
Here is a 40x64 map of the Philippine archipelago. There are only 3 civs you can play; Spanish, Visayans (monte), and the Moro's (Arabia). There are a few nasty tribes out there including the Wari-Wari and Negreto's.
The size of this map is 180x87. This is a real earth map comprised of real life information. Also tweaked in this map are relationships between AI players (and toward the human player). This again is done for balance and realism. I've finally fin
This is a big (84x52) map of Europe, North Africa and the Near East. There are 11 civilizations unlocked, they are: Arabians, Carthagians (by Jecrell's mod!), Egyptians, English, French, Germans, Greek, Persians, Spanish, Romans, and the Russians.