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[DS]: Half-Life Server
[DS]: Half-Life Server


[DS]: CS:S GunGame v34 Server
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[DS]: CS:S v34 Server
[DS]: CS:S v34 Server


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m1-palinka


HL-HEV
hl-hev

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FexFX - Bigger & Longer (0.5)

Добавил: The DSystem
17 просмотров
FexFX - Bigger & Longer v.05 ============================ This Mod adds two new game speeds and a new larger map size. Game Speeds: FX-Grand(1000) and FX-Epic(875). Map Size: FX-Huge See Below for details. v.05 Notes Investigation into furth
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Improved Road

Добавил: The DSystem
18 просмотров
Plant forest (see Forestry mod http://forums.civfanatics.com/showthread.php?t=138242) restored by adding new improvement – tree nursery, which upgrade in 25 turns to forest. I add 1 production on tree nursery for AI could build it and could plant for
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Random Events (1.3)

Добавил: The DSystem
9 просмотров
Civilization 4 Random Events Mod V1.3 By David Fidge dfidge@gmail.com IMPORTANT NOTE - Since version 1.3 adds new sounds and a bonus resource, it is incompatible with previous save games. Unfortunately there is no way around this. Features:
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Tech Conquest (0.2)

Добавил: The DSystem
11 просмотров
TechConquest ____________ TechConquest is designed to give a tech boost from conquering enemy cities. When an enemy city is conquered, a list of techs the enemy has that your empire doesn't is created. From that list a random tech is selected.
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Current Turn At-A-Glance Mod (Zero)

Добавил: The DSystem
6 просмотров
If you like the looks of that, this (very) small and simple modification is for you! I made it for myself because I found the games silly "year" far less important than the actual turn. Special thanks to homegrown for showing me the appropriate fu
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Huge & Giant

Добавил: The DSystem
13 просмотров
#XHUGE and GIANT MOD #Created by Marvin 'Lord Magic' Davenport on 11/20/05 In short this is my first attempt at a mod of any kind for any game. I have added two extra options to the world size selection during the startup process. The settings
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Dynastic Speed

Добавил: The DSystem
13 просмотров
The proper, accepted way to install a mod is to put it in your MODS directory. I tried to get it to work in the MODS directory, but for some reason it won't. It works in the CustomAssets directory, though. Just stick the 2 files in the customassetsxm
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Tradeable Mod

Добавил: The DSystem
12 просмотров
Note, this mod has no impact on the actual trade screen. Tradeable should NOT be installed in your main Civ IV location, as it will overwrite necessary files. Instead, it should be installed at: "My DocumentsMy GamesCivilization 4". History: v
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Civilization's 4 - Realism Mod (0.6)

Добавил: The DSystem
12 просмотров
Civilization's 4 - Realism Mod by jaynus Version: 0.6-BETA Goal: To make an expanded and more realistic modification to civ4, allowing for longer games, longer wars, and more intense gameplay with a bit higher difficulty and learning cu
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Promotion & Trait Mod (0.4)

Добавил: The DSystem
11 просмотров
Promotion and Trait Mod v0.4 29th November ---------------------------------------- Info: ----- This mod will add 22 promotions to the exciting ones. It will also add 4 traits that only can be added in the editor. In future versions there will
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Всего материалов:  81