~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~ Readme for Default Players Tweaker 1.1f ~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This tiny utility is made to easily modify the number of civs placed on normal Civ maps. The source code is
Fix forum thread (CivFanatics) http://forums.civfanatics.com/showthread.php?t=146309 This patch is primarily for those who have at least 128Mb of video memory with TnL card above GeForce2 and at least 512Mb of physical memory, but you may give it
The editor is implemented as Excel workbook. With YAME you can create your map from scratch or import and change existing maps. If you look for a tool that generates maps based on satellite photos have a look at 'BMP to WBC Converter'. Should you
This program currently functions to load and save Civ4WorldBuilderSave files and also to create brand new ones from scratch. It is intended to provide complete editing of all aspects of the file although the current version lacks support for editing
What it does so far: * Creates new mod folders * Updates the ini file in the root of mod folders * Allows you to create new civilizations and delete existing ones * Allows you to edit all civ properties located in the CIV4CivilizationInfos.xml
It edits the AssetsXMLTechnologiesCIV4TechInfos.xml file and re-writes a new one based on the given tech multipliers for each era. Example: The original technology cost for Mysticism (Ancient Era) is 50. If the given multiplier for Ancient Era is 2.