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[DS]: Half-Life Server
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<JAM>
m1-palinka


HL-HEV
hl-hev


Shoulder Valley

Добавил: The DSystem
2007-04-27 00:04:00
6 просмотров
blue Tiberium across different parts of the river. There are also many cliffs which cut off access to certain parts of bases. Plenty of Tiberium is on the map, but you must expand quickly to get control of the remote Blue patches. Good: Excellent layout. While almost symmetrical, it is not one of the standard 4 corner layouts you see in every regular map. This lends to some interesting strategical choices. Bad: Textures are pretty much the same on the entire map. While the cliffs are nicely done, the grass, while nice varied heights, gets old. Also, the trees or bushes used are the same one over and over. The North East side has two extra Tiberium Silos giving them a $5000 advantage. Verdict: This is definately a non-standard map, and I'd recommend you check it out!
This map is a medium, four player, Blue Zone chokepoint map. North East vs South West corners face off. The map is very interestingly laid out, with a river dividing the two sides, and also extra
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