This is a starcraft like mod, which is based souly on killing not collecting tiberium. You will need a completely new set of strategies as there is no building or tiberium. Some advantages of this
This is a mod that focuses on individual units and how they are played; as opposed to massing units. This is a great mod, it tweeks hp most of all and creates unit caps on units. Two versions –
This mod is originally a private mod out of boredom, but I decided to release it for those poor chaps without Kane's Wrath like me. The goal is to create a spam-free and balanced mod with some new
1.64 Updates: GDI & NOD Silos generate $100 every 5 minutes, with a cap of 5 silos per-player. GDI & NOD Engineers with a repair drone that repairs both units & structures. Bombers, and the
1.63 Update's Scrin nerfed (They owned before, but not anymore) Tiberium deadlier to soldiers classes. Deployed MCV’s significantly strengthened. Flame based weapons do less damage to tech
1.62 Update\'s: Venom\'s and Orca\'s given more durability in the battle field. Scin Battleships beefed up. All Engineer classes beefed up. Flame Tank rush exploit corrected. GDI defense
[quote] [/quote] This is a Release Candidate for C&C Retarded v3. This version includes the three Smackdown Units. And a slew of new things. [b]Note: There is full AI support. Skirmish
Some new changes: Walls, Unit, Defence and Abilities Most of the changes are done to help with irritations. E.g. The building repair drones. Now you don\'t have to worry about the small
Tactix is a SP/MP modification designed to bring CNC3 gameplay down to a less hectic pace, and focus on the players base and economy as opposed to rushing and spamming units. However, those
Tactix is a SP/MP modification designed to bring CNC3 gameplay down to a less hectic pace, and focus on the players base and economy as opposed to rushing and spamming units. However, those