Four player, one center stash of resources and 2 stashes at each base.(1 dock, one warehouse). Made for multi-player, but works 100% in skirmish. Long, drawn out multi-player battles. Any length
This map is a very admirable concept. It has built in scripts to stop cheaters. Instead of stopping the cheat, which would be rather impossible, it punishes the cheating player. So if you cheat,
We played some C&C Generals lately and kinda missed our favorite map ;) so I took some time to remake it. You cant just easily transfer it. I had to do it all again, but I think I made it look a lot
AoD map with "don't let them reach the end line" principal. You will not be attacked when staying in your base, but need to kill the enemy before he reaches the end of the map. TIP: Don't forget
Each player starts with 3 GLA buggies and 1 Jermen Kell. Like on AOD maps, waves of enemy units will be spammed onto the map. Your goal is to survive and destroy each wave with your buggies. When you
A totally new concept - random tidal effects - on a very detailed and well balanced map. Enjoy the amazing detailed terrain and create new strategies that use the tides to your advantage! On top
This is a 4-player multiplayer/skirmish map for Generals Zero Hour. With a winter setting, this map makes sure that both the north and south areas have multiple points of attack. Bunkers are
This is a 4-player eye appealing elongated Temperate map. Features include a dam, eye candy details, moving vehicles, crystal clear rivers and lakes, and lush valleys and snow covered mountains.
In this map, players get to battle inside an urban setting while getting an \"outdoor\" setting as well. This is a nonsymmetrical map that features four cities, connected to each other by roads and
Description: This is a 4 player map and each player has 1 oil derrick at the beginning of the battle. In the middle there are two oil refineries, one reinforcement pad and four supply docks.