The first in a series of minor gameplay changes for Zero Hour. This one lincludes an Advanced Commanche, Advanced Marauder, Generals promotions easier to get, and Increased Building Capture speed
An interesting six-player map. It isn\'t the prettiest, but it has no graphics errors. It is built for 3v3, as each side of the map contains three captureable Nuclear Silos. Any map with nukes in
A team based 8-player map with a big city separating the two sides. The city\'s streets are very narrow, so it is a very bad idea to be the Chinese Tank General. Infantry rule this map. AI can\'t
This is the mod for serious players who wants more balance than previously found in official patch 1.02. Furthermore, this mod strives to make the SW General more balanced and enjoyable. That\'s