Blitzkrieg II is a World War 2 total conversion for Command and Conquer: Generals. It will change all the existing buildings and units as well as boast exciting new gameplay. Blitzkrieg II is not
This is a fix for Nuker\'s Zero Hour Reborn V4.0. It only fixes minor problems that occured. The credit still goes to nuker for the incredible mod. The fixes are as follow: Challenge: the
I've finely got it this time :D . Now Nuker has submitted his Zero Hour Reborn V4.0 The Rise To Power. He has added so many new things and skins. There is a new design/layout of the game. Many
Well Chris has finely released his new and last mod. Yes sadly this will be Chris's last mod intill a new CnC comes out. Anyway, Chris has added a ton of stuff to this mod. It’s great, I love the
This mod is based on Sunnykit\'s Agent MOD. Basically it fixes some of the bugs that were in that mod and adds some new units to play around with. Some of the new stuff added were buildable bunkers,
Well, after being informed about this mod and what happened to it I decided to act. Bludshot took the liberity to edit this mod and mess up all the files, preventing the mod from working right. Now
This is a great mod from warnstaff. The mod changes a ton of INI and gives each side many new changes, like weapons powers unit powers etc.... Read the readme first on how to install this mod.
^ What the title says really, Adds units to default usa and moves around the generals a bit for usa, a few new units, its fun while it lasts though it lasts for not that long.
^ What the title says really, Adds units to default china and moves around the generals a bit for china, a few new units, its fun while it lasts though it lasts for not that long.
^ What the title says really, Adds units to USA Airforce General and moves around the generals a bit for USA, a few new units, its fun while it lasts though it lasts for not that long.