This map is a very simple attempt at a first start. The ground is completely one tile: brown. There is lots of blue tiberium, which when detonated explodes the entire field, which is rather funny
Perfect 2 - 4 player battle ground. Very compact map which many of you will think is bad. But with this fast-paced area you\'d hate it to be bigger. Each player starts off at either side of the
The return of Tiberian Sun. Not quite, but you should return to that game to try out this map. A three player FFA, yellow/red zone (duh) map. Plenty of cliffs, veins, buildings make this a closed
This Tiberian Sun map is a two player yellow zone map. (thought I\'d add that in since we know what they\'re called now) Players are on East and West sides, and slightly above center. There are two
This 6-player map is ideal for top vs. bottom play, or as a 2v2 in east vs. west play. The tiberium can be found on the inside of a large canyon, along with various creatures.
[quote]Probably the most complicated map I’ve constructed so far, when I was copying the coast line from my atlas, the lines of longitude were curved because the UK is so far north that it looked
Just by looking at the map name you can tell that there is an airfield on the map and that is correct, all 5 of them, there is a centralised airfield. By the way the computer is not neutral believe
Excellent four-player map with TONS of modifications! This map is the definition of \"balancing high\" ensuring quite a fast and furious battle! New units and weapons are strewn all over, as well as