Description: A Red Alert 3 review by JohnWE goes horribly awry. Will going back in time fix things? Or will it make the situation go out of control? And what does Kane have to do with any of this? Watch to find out! JohnWE - himself Thorgaz -
***ultraMammoth 1.2*** Created Entirely by Chif. This mod is for use with C&C Tiberium Wars Tested using latest version of C&C Tiberium Wars | Kane Edition (v1.09) without problems. =================================================
This mod is for use with C&C Tiberium Wars Tested using latest version of C&C Tiberium Wars | Kane Edition (v1.09) without problems. ================================================== Requirements: C&C3: Tiberium Wars (Kane Edition works
This is the complete source code for my C&C3 Termination mod. A lot of modders asked how I did various stuff in this mod. Now they have the chance to see everything.
Follow the instructions in the .txt to install it. Part of Version 2.5.406 changes: >> New units: > GDI Tiberium Truck > Nod EMP Truck > Alien Mutant >> New Structures: > Alien Mutant Factory > Alien Lightning Spike > GDI Bunke
This is the first public beta of MidEast Crisis 2 release, for February 23rd. It does not feature the UN as a playable faction yet, but it is functional and our first big release! We hope you enjoy.
This is a 2-player map. It was originally a map for Kane's Wrath, now converted for Tiberium Wars. All starting points and structures are placed exactly as the Kane's Wrath map. Eye appealing map with mountainous terrain. Adequate resources including