A 6-Player skirmish map from Buccane for Command and Conquer 3 set in yellow zone conditions. Fog is not enabled, music is enabled, with 3 start positions in the north and 3 in the south. It should make a good 3v3 match with mostly flat landscape.
A 6-Player Command and Conquer 3 map from Buccane, set in yellow zone conditions. Looks like a 3v3 north vs. south set up. Each of the base areas is walled off with only one way in with a bunker to guard the way. Two tiberium spikes in each walled of
Agave Addiction is themed around deserty hills with a few farms and agave plantations. Being a desert, vegetation is scarce, but still existing. There's also a few urban areas. There is plenty of resources scattered around the desert, with the most v
A symmetrical map from Arcanastras set in a desert. The map is divided into three parts by the two rivers, Euphrat and Tigras. One One player starts in the north the other in the south. The middle of the map is a kind of island, where you can find an
Players: 4 Zone setting: Blue Zone Features: - Highly detailed cityscape - Buildings to garrison - Subway system for transporting infantry - Mostly symmetrical base design
A six-player map (3 vs. 3), the north vs. the south. An intense, fun map from Santa1 that puts an emphasis on teamwork. An island exists in the center of the map for extra Tiberium and access to the subway hub, which will allow a user to transport in
Here is the first TW map from Blue_Screen, inspired by the original A Path Beyond. It's a very large 1v1 map with multiple chokepoints and lots of detail. Inspires different styles of play.
This patch for Command & Conquer 3 Tiberium Wars fixes several exploits and bugs, makes balance changes across all three sides, adds four new multiplayer maps and assorted user interface enhancements, and more. · Fixed an exploit in which players
Mappers united INC. and Overlord are proud to present the second mountain pass, I was quite happy with the original i thought i should give a go at number two so here it is! lots of mountains obviously... a waterfall some post war wreckage enough t
Map= SandStorm Creator = OverlorD Time Allocated = 1 week on and off Theater= Desert... Players = 2 Mappers united INC. and Overlord are proud to present SandStorm... With this map i tried going for a post nuclear war zone ... kinda got