Players: 4 Zone setting: Blue Zone Features: - Highly detailed cityscape - Buildings to garrison - Subway system for transporting infantry - Mostly symmetrical base design
A six-player map (3 vs. 3), the north vs. the south. An intense, fun map from Santa1 that puts an emphasis on teamwork. An island exists in the center of the map for extra Tiberium and access to the subway hub, which will allow a user to transport in
Here is the first TW map from Blue_Screen, inspired by the original A Path Beyond. It's a very large 1v1 map with multiple chokepoints and lots of detail. Inspires different styles of play.
Mappers united INC. and Overlord are proud to present the second mountain pass, I was quite happy with the original i thought i should give a go at number two so here it is! lots of mountains obviously... a waterfall some post war wreckage enough t
Map= SandStorm Creator = OverlorD Time Allocated = 1 week on and off Theater= Desert... Players = 2 Mappers united INC. and Overlord are proud to present SandStorm... With this map i tried going for a post nuclear war zone ... kinda got
Map= River Tiberius Creator = OverlorD Time Allocated = 3 days on and off Theater= Red zone Players = 4 Mappers united INC. and Overlord are proud to present River Tiberius.. Well originally i was trying to create a 6 player tourney map that
Readme for ver.2.1- Battle_at_the_port_city_ver2.1 by MrDavidoff email - DavidKysela AT seznam DOT cz Now, again.. I know no one reads readmes at all, but thank you for downloading this map ! :) To install simply unzip the folder calle
2 Spieler / Players Maps ------------------------ Isle of War Sleepy Island 0.9 (by Fjonan) Top Gun (by Electronic Arts - BestBuy PreOrder) Up North-Yellow Zone (by DarkAlex) 4 Spieler / Players Maps ------------------------ Death Valley (b