A 4-Player Command and Conquer 3 skirmish map from Janeoply. 4-corner set up. There is excessive tech available for capture and some abandoned gdi buildings.
A 4-Player Command and Conquer 3 skirmish map from Janeoply. It'sa clean and bright map with no fog. It is divided by large river. 2 player start positions on each side of the river make for a good team play map.
A 4-Player Command and Conquer 3 skirmish map from Janeoply. The map is split corner to corner by a long river, and several bridges span the river. There is urban area on each side of the river but in a different style on each side.
A 4-Player Command and Conquer 3 skirmish map from Janeoply. The outer edge of the map is water, there are a few small ponds and some garrisonable areas. Lots of tiberium spikes in the center to capture.
A 4-Player Command and Conquer 3 skirmish map from Janeoply. This map should make for a good 2v2 team play map, with a north vs south set up. Tiberium spikes in far south and north. Rivers divide the map north and south with a central area with some
A 4-Player Command and Conquer 3 skirmish map from Janeoply. Four corner base set up, and plenty of tiberium near your base area. Nicely done urban city in the center. Tiberium spikes in the city to capture.
A 4-Player Command and Conquer 3 skirmish map from Janeoply. This map would make a good 2v2 team play map with a east vs west style set up. The raised area divides east and west sides with some tiberium spikes in the center to fight for.
A 4-Player Command & Conquer 3 map from Janeoply. The outer edge of the map is textured in nicely done desert textures. The center is a nice lush green texturing. Basic 4-Corner set up with a tiberium field near each start position. The rest of the t