This mod fixes the shrubbery objects in Zero Hour. The trees and shrubs and bushes become able to be destroyed again. Not only can they be destroyed by fire and nuclear blasts like in Generals, but they can also be killed by anthrax bombs, explosi
Umm readme comes with the folder but ok Step 1: Unzip the folder onto your desktop. Step 2: Take the INI file and Put it into your generals data folder. Other Step 2: If you have a INI folder in your generals ZH data folder then put Rank.INI (wit
Beng's ZH Shrubbery Fix Mod version 2 A mod for Zero Hour that makes invisible shrubbery types visible: Makes almost all shrubbery highly flammable: And also makes them able to be destroyed by several types of damage, including explosio
Super Weapons Test Range Version 1.02 This is a 2 player skirmish map for Zero Hour. It is not intended for multiplayer use. The human player should start from the left starting position. The starting position on the right is intended for th
This is a 2 player skirmish map for Zero Hour. It is not intended for multiplayer use. This map is intended mainly for mod and map.ini makers who want to adjust and perfect their new superweapons or general's powers weapons. However, even if you a
This map is a 5-player desert themed map placed in a dry, barren, torn terrain environment. The terrain torn by years of war by the three enemy factions, USA, GLA, and China. Resources are scattered and spread evenly and tech goodies are focused in t
C&C Generals Zero Hour: Widescreen Unzip GAMEDATA.INI into your "Command & Conquer Generals Zero Hour\Data\INI" folder. (typically under Program Files) Edit MaxCameraHeight to adjust the FOV. Default setting is 310. Setting it to 410 is approxima
Hey Generals! For all guys who R bored by the common maps, here is something new, spacye and different, maps edited 2 C something special and created 2 animate strategic fantasy. Molina Grande is a further development of "La Molina". The battle