Version 1.50B has been released as a standalone installation package. Please clean out your game directory manually or with Mod Toaster 2 and download v1.5B from our downloads page. In just a few days, RJ1.50B will be released on the Mod Toaster 2 ap
After a long delay version 1.50 of the CNCNZ hosted Zero Hour mod Operation: Restore Justice has been released. Here are the changes: New infantry New vehicles New structures Completed and streamlined interface Custom control bars S
This is the second edition to my realistic weapon mod sets. This one contains more effects, weapon changes, and improvements, but the main attraction of this mod is a whole new array of units, (curently its mainly for the USA) the USA gets More helic
This version is for everyone that has a previous version of the game. CHANGES SINCE VERSION 1.0 ---------------------------- GENERAL FIXES: * New naval yards for the GLA and China. * Introduced a small Beta-AI. * Added ability to
Lots of new ground, naval and airunits as well as new powers, superweapons and structures. New generals and more adopted for multiplay. New music and sounds for some units. Designed for multiplay with unique strength and abilities for all differe
Generals Invaders - parody to Galaxy Invaders (Arcade) or Galaxian (Nintendo, Famicon or Dendy). It's a surprising total conversion. Similar you still did not see. Features: - Management of units from the keyboard. - Two Players possibility t
No big changes, mainly just a few tweaks and corrections. ----------------CHANGES SINCE VERSION 1.0 (First release)------------------ * Fixed some GUI text, all generals should now have proper names * Increased reload times for the shockwav
For all you fanns of Gundam and Macross out there....we've got a present for u. This mod adds not 1, not 2, but 3 new generals. These generals are: Gundam General, Macross General, and Zaku General. The Gundam General mainly has units from Mobile Sui
This mod adds the Iraqi Resistance as a side in skirmish mode and removes the GLA. The mod also adds "special" super weapons require different use of new strategies.