We have this small preview of some of our best work, unfortunatly, we have no ingame shots, although we are working faster than usuall to get some good units ingame to take screenshots.
Name: Nod soldier Author: Conscript Description: I've seen someone made a GDI soldier so I decided to make it's counterpart, the NOD soldier. Anyway, you'd probably know what one looks like. Black vest, black gloves, black boots, partially-black he
Compatibiltiy: They only work in Zero Hour. They were my own mod on the original game. They may work on or funk up any additional mod you got installed. How to: These individual snippits are to be fully copied and pasted into any existing General'
Official Demo of "Tower Defense: Trinity Force v2.0" mod In Tower Defense for Command & Conquer Generals Zero Hour, your task is to stop the enemies of escaping the map. You play with one Defender army against the Attacker units (the cpu enemy) a
"Saddam City" is a custom map for the game Command & Conquer: Generals Map Name: Saddam City Final Map Author: Lucker23 Email: lucker23@hotmail.com Released: 23/10 2005 Usage of Map: Multiplayer Online or Skirmish mode against t
Generals ZH Mod Tower Defense : Trinity Force Demo V2 The demo version of »Tower Defense : Trinity Force V2« contains: * 1 Defender Army (the Superweapon Defender) * 1 Attacker Army (the normal Attacker) * only difficulty level EASY and
;------Acid Rain Storm or better known as RA2 Weather Storm with a Dr.Thrax Twist------ ;-------------------------------------------------------------- Everything done by: Lt.Zack I am not going to demand that I be given credit for this but I will
This Mappack #1 contain 2 Multiplayer Maps - "The Desert" and "Green Hell" - and one Singleplayer Map - "Defend Alone 1" Follow the install instructions in the readme to install these maps for the demo version of "Tower Defense: Trinity Force"
Battletech: The Capellan Solution v1.51b Patch, a total conversion mod for C&C Generals based on the Battletech universe, popular from the MechWarrior games.