A 2-Player skirmish map from Starduster for Command and Conquer Generals with RVMECH's AHAI-Script installed. Several bridges crossing the arms of a river delta. 6 Supply docks. 9 Oil derricks, a hospital and a TechOil Refinery. The AI produces a
|_____________________________________________________________________| Map Name: Star Island Author: Hawkeye/Halkeye My email: jfowl007@yahoo.com.au Number of players: 5 Please check out my web site: http://ozidingo.customer.netspace.net.a
============ Installation ============ Place the two .ini files into "%\Data\INI\Object" and rip up Command and Conquer: Generals. ============== Uninstallation ============== Just go to "%\Data\INI\Object", and remove the two .ini files
Souped up Generals mod for original Generals (not Zero Hour) ============================================================== includes Souped Up GLA, USA and China Mods by Beng, bengtang@hotmail.com Version 1.02 May 2007 Installation: Put th
This is another pack of maps from the talented Mapper's Guild! The third mappack from the guild, it contains four maps: -Contamination -Burning Crusade -Star Island -Sidewinder Contamination As the name implies, this map is full of dest
This mod is intended for playing the single player China campaign or skirmishes. It may conflict with other mods or Skirmish maps which have modified unit stats in a map.ini. Changes: Out of range cursor - when a target enemy object is out of range t
=========================== ====== Short Description ====== =========================== Command and Conquer unofficial version 1.09 Mini Mod for CnC Generals based on version 1.08 Can be used independently without affecting the original inst
This is the first map pack for Zero Hour made by the guild. It includes four maps: -Sand Island, by E.V.E. -Icy Waters, by Crazykenny -The Core, by Lord Atlantis -Sand, Cities and Canyons, by Crazykenny For more information on Command & Conq