This release is roughly 150 MB, and as you can guess features a big list of changes and additions. Here is some of what you can expect to see: + 3 new sub-factions (Nova Cats, Hiritsu, Blackwind Lancers) + Lots of new units + New balanced weapon s
GENERAL INFO - Defcon is a total conversion for EA Pacific's Command and Conquer Generals - Defcon uses the SAGE engine, with a few modifications that use the engine, but make the gameplay different FEATURES - Two unique sides, with all new
This version of the CTA beta includes the playable armies UAN and UK. This MOD will only work with CnC Generals, despite what you may have read on other sites, this MOD will not work with Zero Hour. This MOD uses the Mod Swapper utility to launch.
********************ZERO:HOUR - NZ:Balance patch************************* By Lars Peter "NiteZhifter" Christiansen Email : bakkevej@stofanet.dk DESCRIPTION: This is the mod for serious players who wants more balance than previou
Blitzkrieg II is a World War 2 total conversion for Command and Conquer: Generals. Blitzkrieg II is not simply a port of Blitzkrieg I over to the new engine, it is a complete remake. Everything you loved about the RA2/YR version is here, plus many ne
Original Text from Autors: Bloodmod V1.1 by: CBD-Ikariya Extract both files to your c:...Command and Conquer Generals Data folder (inside "my documents" if it's the Eorupean Version). What this mod does: This mod makes it s
THE NUCLEAR WAR MOD is for generals not zero hour (SIZE 19.2kb) This Is made by J?ran May 2004 HI THIS MOD IS WHAT YOU ARE LOOKING FOR. IT HAS EVERYTHING! INSTALL IT AT YOUR OWN RISK. TAKE BACKUP BEFORE YOU OWERWRITE THE INI FILES (IF YOU HAVE)
This version of the mod is for the game Command & Conquer: Generals Zero Hour (Expansion), developed by the EALA Studios in Los Angeles, California. Zero Hour was released on September 22, 2003. Mod Name: Warlord Sponge and the Wheels of Steel
Battletech: The Capellan Solution is a Battletech total conversion for C&C Generals. Our goal is completely transforming Generals to fit the Classic Battletech universe, enabling players to take command of Mechs, Tanks, Fighters, Infantry and Battle