-------------------------- DIY MODDING -------------------------- Installation instructions: Simply place the Data and Art files into your generals root directory. So for example, C:Program FilesEA GamesCommand & Conquer Generals Zero Hour This
HI ALL ZOMG LOL - By -ZiM-[#Felin]- I have accumulation of the best looking and sounding tweaks all over teh internetts So ZH would look and sound at least, abit better. And TOLLY without changing the gameplay!111 It will contain all of my
Advance Generals Mod (by: Overlord613) Changes: 1. Changes the battle master into nuke battlemaster. 2. Changes the overlord into nuke overlord. 3. Tank hunter is now napalmed and renamed to napalm tank hunter. 4. Paladin is now killer paladi
The First Tiberian War (TFTW) converts generals into the origanal C&C. We aim to make it as close TD as we can using the generals engine. We aim to recreate the passion and enthrillment of the first comand and conquer. Allowing the player to split GD
Battletech: The Capellan Solution is a Total Conversion for the real time strategy game C&C Generals. Players can take the role of the House Liao conquerors, the St. Ives Compact defenders, or the noble peacekeepers from the Star League. Battle i
Souped Up Super Boss Mod ======================== (Souped Up Superweapon + Boss General's Challenge Combo Mod) Ver 1.0 Oct 2006 by beng This is a combination of an updated version of the Souped Up Superweapon General Mod and an updated versio
The premier WWII conversion for Zero Hour! Play as the Allies, Axis or Soviets, and defeat the rest! Complete Total Conversion featuring Aircraft, Tanks, Infantry, Buildings and Superweapons all historically authentic. A must for multiplayer fans.
********** Command & Conquer Generals Zero Hour: Shockwave Beta Release 0.93 ********* Greatings, ShockWave fans! If you're reading this you're probably downloading 0.93, or have downloaded it already. this new release fixes all known errors from
Boss Generals Challenge Mod by beng ================================== Installation: ============= Unzip the folder called "INI" and all its contents into your Zero Hour program Data directory, overwriting any files. This is usually: E:Prog