A Mod which adds: NEW VEHICLE: Nod's Multi-Missile Launcher (Re-deploy MCV option must be set) NEW BUILDING: Nod's Turret Defense NEW INFANTRY: Digger soldier (double owned) NEW BUILDING: Nod's High Tech Center NEW WEAPON: Nod's Big Chemical Missile. An
This is version 0.5 of Crate Wars. It is still in alpha, so expect to not have many changes. There will be many more features to come, but the idea will still be the same.
Instuctions. Unzip Rules.ini into the Westwoodsun direcory (rename