DX10 Features Edges of particles are softened where intersecting 3D objects. Thousands of additional ‘litter’ objects in the world. Improved user control over anti aliasing settings. Alpha to coverage anti aliasing to improve quality of alph
DX10 Features Edges of particles are softened where intersecting 3D objects. Thousands of additional ‘litter’ objects in the world. Improved user control over anti aliasing settings. Alpha to coverage anti aliasing to improve quality of alph
DX10 Features Edges of particles are softened where intersecting 3D objects. Thousands of additional ‘litter’ objects in the world. Improved user control over anti aliasing settings. Alpha to coverage anti aliasing to improve quality of alph
DX10 Features Edges of particles are softened where intersecting 3D objects. Thousands of additional ‘litter’ objects in the world. Improved user control over anti aliasing settings. Alpha to coverage anti aliasing to improve quality of alph
DX10 Features Edges of particles are softened where intersecting 3D objects. Thousands of additional ‘litter’ objects in the world. Improved user control over anti aliasing settings. Alpha to coverage anti aliasing to improve quality of alph
DX10 Features Edges of particles are softened where intersecting 3D objects. Thousands of additional ‘litter’ objects in the world. Improved user control over anti aliasing settings. Alpha to coverage anti aliasing to improve quality of alph
DX10 Features Edges of particles are softened where intersecting 3D objects. Thousands of additional ‘litter’ objects in the world. Improved user control over anti aliasing settings. Alpha to coverage anti aliasing to improve quality of alph
DX10 Features Edges of particles are softened where intersecting 3D objects. Thousands of additional ‘litter’ objects in the world. Improved user control over anti aliasing settings. Alpha to coverage anti aliasing to improve quality of alph
Me vs Expert CPU on Angoville. I tried to beat the AI without losing anything, but... Hope you can find out how that soldier was killed. I did this to show: 1)How AI can be easily beaten as long as you know the trick. 2)How Panzerchrecks are still
Very close match. I know it was my first 'online' game (though I've played others via LAN) and I believe it was my opponent's first game as well online. Entertaining to watch!